A downloadable game for Windows and macOS
A Megaman style platformer made as a final Project for Game Design in our first semester using Unity.
Play as Hero Guy, and battle your way through the ruins of a building to defeat the Robot's main server controlling the other motion tracking turrets.
This game was made in 3 weeks by a team of two people.
Art and Animation by Stephen Naraine.
Programming and Sound Effects by Jason Peterson.
Song in the level: Skiessi-C64 (Demo Song in LMMS sped up to 135 BPM).
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