A downloadable game for Windows and macOS

A Mega Man style platformer made as a final Project for Game Design in our first semester using Unity.

Play as Hero Guy, and battle your way through the ruins of a building to defeat the Robot's main server controlling the other motion tracking turrets.

This game was made in 3 weeks by a team of two people.


Art and Animation by Stephen Naraine.

Programming and Sound Effects by Jason Peterson.

Song in the level: Skiessi-C64 (Demo Song in LMMS sped up to 135 BPM).


HeroGuy_Windows_x86.zip 23 MB
HeroGuy_Mac_x86.app.zip 26 MB

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